![]() Darksouls series is known for challenging but rewarding and fights. ![]() Divinity original sin has amazing combat system and quirky dialogue, same could be said of pillars of eternity. Witcher series has the most interesting atmosphere/lore of the recent rpg's with dozens of rememberable characters and lots of morally gray sidestories. On TES series Morrowind was ahead of its time and i spent countless hours exploring the world, Oblivion had genious sidequests (unfortunately absolutely horrid mainquest). ![]() ![]() The really good rpg's leave a mark on you. Meanwhile the mainquest was so uninteresting i dont recall much of it at all, it had something to do with becoming good dragonlord and stopping evil dragongod or some such. I dont get people who praise skyrim, for large part it seemed to be mindlessly killing stuff in dwarven ruins :/ "Here is a sidequest for you, kill everyone in some stupid desolate cave".
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